BIG Festival AWARDS 2018
With 456 submissions from 53 countries, the competition this year is as tough as it gets, with 54 amazing games nominated for the festival.
We would like to thank all participants for submitting their hard work - we'll continue showcasing & awarding games of all shapes and sizes as long as there still are such amazing devs out there to make them! These 54 games that will be showcased at BIG Festival 2018, with the winners from each category to be chosen by the international jury & announced live at the BIG Festival Awards Ceremony on June 28 in São Paulo, at the São Paulo Cultural Center. |
Best Game
- Dead Cells (Motion Twin) from France
- Frostpunk (11 bit Studios) from Poland - WINNER
- 39 Days to Mars (It's Anecdotal) from New Zealand
- Semblance (Nyamakop), South Africa
- Cultist Simulator (Weather Factory), from UK
- Galaxy of Pen and Paper (Behold Studios), from Brazil
- UNSIGHTED (Studio Pixel Punk), from Brazil
Best Brazilian Game
- Rock & Rails (Black River Studios)
- UNSIGHTED (Studio Pixel Punk)
- Galaxy of Pen and Paper (Behold Studios)
- No Heroes Here (Mad Mimic Interactive) - WINNER
- Hexarmonic (6 side studios)
- Alkimya: Memories of the Last Alchemist (Bad Minions)
- Radar Warfare (DreamRoad Productions)
- Roguemance (Lucas Molina)
- Until Dead - Think to Survive (Monomyto Game Studio)
- IN (Epopeia Games)
Best Latin American Game
- Ship Ahoy! (OKAM Studio), from Argentina
- Rock of Ages 2: Bigger and Boulder (ACE Team), from Chile
- Iron Marines (Ironhide Game Studio), from Uruguay - WINNER
- The Last Friend (The Stonebot Studio),from El Salvador
- Darkestville Castle (Epic LLama), from Argentina
Best Art
- Dead Cells (Motion Twin) from France
- 39 Days to Mars (It's Anecdotal) from New Zealand
- Chuchel (Amanita Design), From Czech Republic - WINNER
- Semblance (Nyamakop), South Africa
- Luna (Funomena LLC), From United States
- The Gardens Between (The Voxel Agents), from Australia
- Haimrik (Below The Game), from Colombia
Best Narrative
- Path to Mnemosyne (SPHERICAL PIXEL S.L), from Spain
- 39 Days to Mars (It's Anecdotal) from New Zealand
- Tacoma (Fullbright), from United States
- Where The Water Tastes Like Wine (Dim Bulb Games), from United States - WINNER
- The Mooseman (Vladimir Beletskiy), from Russia
- All Walls Must Fall (inbetweengames UG) from Germany
- STAY (Appnormals Team), from Spain
Best gameplay
- Frostpunk (11 bit Studios) from Poland
- Dead Cells (Motion Twin) from France - WINNER
- Keyboard Sports - Saving QWERTY (Triband) from Denmark
- Semblance (Nyamakop), from South Africa
- Cultist Simulator (Weather Factory), from UK
- DYO (Team DYO), from Germany
- Slime Rancher (Monomi Park), from United States
Best Sound
- Double Kick Heroes (Headbang Club), from France
- Chuchel (Amanita Design), from Czech Republic
- Rhythm Doctor (7th Beat Games), from Malaysia - WINNER
- Luna (Funomena LLC), from United States
- 39 Days to Mars (It's Anecdotal) from New Zealand
- Hexarmonic (6 side studios), from Brazil
Innovation
- Tacoma (Fullbright), from United States
- DYO (Team DYO), from Germany
- Haimrik (Below The Game), from Colombia - WINNER
- Cultist Simulator (Weather Factory), from UK
- Motif. (Yeta Game), from Turkey
- At Sundown (Mild Beast Games), from United States
- FROST (kunabi brother) from Austria
BIG Impact: Educational Catetgory
- Rango Cards (Fira Soft), from Brazil
- Marvellous Inc. (Marvelous Soft), Brazil - WINNER
- Alphabet (Spacefrog), from Brazil
- Slice Fractions 2 (Ululab), from Canada
- Geração Água (Feevale University - LOA - Laboratório de Objetos de Aprendizagem), Brazil
BIG Impact: Social Matters CAtegory
- Fofuuú (FOFUUU SOLUÇÕES TECNOLÓGICAS PARA SAÚDE E EDUCAÇÃO LTDA), from Brazil
- The Mooseman (Vladimir Beletskiy), from Russia
- Florescer (PugCorn), from Brazil
- HEADLINER (Unbound Creations LLC), United States
- Lenin - The Lion (Lornyon - João Bueno), from Brazil - WINNER
Best Student Game
- DYO (Developed by Team DYO at the HTW Berlin Institution), Germany
- Muddledash (Developed by slampunks, at the University of Edinburgh Institution), UK
- At Sundown (Developed by Mild Beast Games, at the University of Southern California Institution), United States
- Motif. (Developed by Yeta Game at Hacettepe University & Gazi University from Turkey), Turkey - WINNER
- Impulsion (Developed by Driving Force Games, at the Institut de Internet et du Multimedia), France
Best Multiplayer
- ARENA GODS (Supertype), United States
- INo Heroes Here (Mad Mimic Interactive), from Brazil
- At Sundown (Mild Beast Games), United States
- Muddledash (slampunks), UK - WINNER
- Treadnauts (Topstitch Games), United States
Best Game for Kids
- Chuchel (Amanita Design), Czech Republic
- Alphabet (Spacefrog), Brazil
- Luna (Funomena LLC), United States
- Fofuuú (FOFUUU SOLUÇÕES TECNOLÓGICAS PARA SAÚDE E EDUCAÇÃO LTDA), from Brazil - WINNER
- St. Ives (StoryMax), Brazil
Best Virtual Reality Game
- Luna (Funomena LLC), United States - WINNER
- Ship Ahoy! (OKAM Studio), Argentina
- The Invisible Hours (TEQUILA WORKS), Spain
- Primordian (Stonepunk Studios, LLC), United States
- Rock & Rails (Black River Studios), Brazil
COMMITTEE OF SELECTION
Antonio Teoli: Sound Specialist
Ricardo Troula: Arts Specialist
Carlos Eduardo Nogueira: Narrative Specialist
Marcos Venturelli: Gameplay Consultant
Ricardo Troula: Arts Specialist
Carlos Eduardo Nogueira: Narrative Specialist
Marcos Venturelli: Gameplay Consultant
International Jury for 2018
Lauren Freeman: Senior Manager, External Development - Electronic Arts
Reginaldo Valadares: Head of Studio - Rovio
John Comes: CTO - tinyBuild
Luis Wong: Overseas Operations Manager - IndieNova
David Wood: Business Development - Bandai Namco Entertainment America
Reginaldo Valadares: Head of Studio - Rovio
John Comes: CTO - tinyBuild
Luis Wong: Overseas Operations Manager - IndieNova
David Wood: Business Development - Bandai Namco Entertainment America